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VR Development Process
The 3D experience was built using Unity, a game engine that allows developers to create and deploy immersive VR applications. Unity provides an intuitive interface for designing VR environments and interactions. It allows developers to import 3D models and textures into their projects and offers various tools for creating interactive environments and objects. These tools include physics, scripting, user interfaces, and particle systems. Unity provides an integrated development environment (IDE) that allows developers to write and test code in real-time. Unity also supports OpenXR, an open standard for VR and AR applications.
Technology Stack for the VR Application
OpenXR provides a standard interface for VR and AR applications to access hardware devices. It allows developers to create applications on multiple platforms. OpenXR delivers a set of Application Programming Interface (APIs), which are functions that enable VR applications to access hardware devices, including sensors, displays, and controllers. OpenXR also provides functions for handling input, output, and rendering. OpenXR allows VR applications to communicate with the underlying hardware devices and provide users with an immersive and interactive experience.
The VR experience was designed and tested using the Meta Quest Pro headset. Meta Quest Pro is a standalone VR headset that lets the users experience and interacts with an immersive VR environment. The headset has IoT capabilities that allow it to cast content to other devices to view what the headset's wearer sees.